An open qualifying, single elimination head-to-head pinball tournament for pinball streamers
Presented by IE Pinball
Machine: Stern Pinball's Godzilla
When To Watch: May 13, 2023 at 3pm Eastern/12pm Pacific on IE Pinball.
When To Qualify: Friday, February 17 through Sunday, April 2 at 10pm Pacific. Join the Official PinClash Discord Server for more details and to submit qualification attempts.
Format: Two competitors battle heads-up on the same title from separate locations over a total of 3 matches. Each player will receive a point value based upon their performance in each match. The player with the higher point value at the end of the round advances. The player with the lower point total is eliminated.
Entry Fee: Qualification rounds are FREE to enter. Finalists (Top 24) will have a $50 fee to enter the final tournament.
Capacity: 24 participants, selected via a qualification period on Stern Pinball's Godzilla - Best 1-Ball Tokyo Carnage Bonus! Full details are on the Official PinClash Discord Server after registration.
Prizes based on full field of 24 qualifiers with sponsorships!
Current Prizes:
How To Enter: All competitors must submit their scores via the Official PinClash Discord Server. Join the server today to enter into the competition!
All PinClash applicants have from Friday, February 17 through Sunday, April 2 at 10pm Pacific to submit their best Tokyo Carnage Bonus for qualification and seeding into the tournament. The top 24 scores will qualify for the tournament and will determine seeding with the top 8 players receiving a bye.
Challenges are broken into tiers of increasing difficulty. As the tournament progresses, higher tier challenges will be selected. All challenges are selected randomly.
Tier | Challenge |
---|---|
Tier 1 |
Start any Kaiju Battle
Start Godzilla Multiball Start Mechagodzilla Multiball Start Fighter Attack Recruit an Ally Use a Heat Ray Collect 1 City Combo Start Hedorah 50,000,000+ Score |
Tier 2 |
Defeat Ebirah
Defeat Gigan Defeat Titanosaurus Start Tesla Strike Start Bridge Attack Multiball Start Tank Attack Multiball Collect 6 Jet Fighters Collect a Carnage Bonus Recruit 2 Allies Collect a Destruction Jackpot Collect a Godzilla Multiball Super Jackpot Collect a Mechagodzilla Multiball Super Jackpot Collect a Bridge Multiball Super Jackpot 100,000,000+ Score |
Tier 3 |
Defeat Megalon
Collect a 20,000,000+ Destruction Jackpot Collect a Tank Multiball Super Jackpot Collect a 2x+ Carnage Bonus Collect 2 City Combos (Premium/LE) Start Super Train (Premium/LE) Collect Train Big Score (Pro) 150,000,000+ Score |
Tier 4 |
Recruit 3 Allies
Collect two Destruction Jackpots Defeat Ebirah & Gigan Defeat Gigan & Titanosaurus Complete Tesla Strike Start Rampage Collect Godzilla Powerup Level 2 Light 1 Ally in Super Train (Premium/LE) 200,000,000+ Score |
Tier 5 |
Defeat Megalon & Any Other Kaiju
Collect 12 Jet Fighters Collect a 75,000,000+ Destruction Jackpot Start a Tier 2 Battle 300,000,000+ Score |
Tier Scoring Values | ||
---|---|---|
Tier | Time to Completion | Points Awarded |
Tier One Challenges |
Under 0:30 0:30-0:59 1:00-1:29 1:30-1:59 2:00-2:59 3:00-4:59 5:00+ or Incomplete |
30 25 20 15 10 5 0 |
Tier Two Challenges |
Under 1:00 1:00-1:29 1:30-1:59 2:00-2:29 2:30-3:29 3:30-4:59 5:00+ or Incomplete |
30 25 20 15 10 5 0 |
Tier Three Challenges |
Under 2:00 2:00-2:29 2:30-2:59 3:00-3:29 3:30-3:59 4:00-4:59 5:00+ or Incomplete |
30 25 20 15 10 5 0 |
Tier Four Challenges |
Under 3:00 3:00-3:29 3:30-3:59 4:00-4:29 4:30-4:59 5:00-5:59 6:00+ or Incomplete |
30 25 20 15 10 5 0 |
Tier Five Challenges |
Under 4:00 4:00-4:29 4:30-4:59 5:00-5:29 5:30-5:59 6:00-6:59 7:00+ or Incomplete |
30 25 20 15 10 5 0 |
Challenge Selection Challenges will be selected at random from each tier as follows for each round: |
|||
---|---|---|---|
Round | Challenge | ||
Round of 24 |
1x Tier 1 2x Tier 2 |
||
Round of 16 |
1x Tier 1 1x Tier 2 1x Tier 3 |
||
Quarterfinals |
1x Tier 2 2x Tier 3 |
||
Semifinals (5 matches) |
2x Tier 3 2x Tier 4 1x Tier 5 |
||
Finals (5 matches) |
2x Tier 4 3x Tier 5 |
Stream Permissions: For the duration of the tournament, participants will be required to stream directly to their Twitch channel and give IE Pinball full permission to capture all video and audio from their stream for use on the IE Pinball Twitch Channel during the tournament. All participants will be provided a scene layout to use within their streaming software during the tournament. Channel logos and any additional materials should be placed only in the designated areas on the provided layout. Stream notification audio must be disabled.
Rules: Participants agree to abide by all rules and regulations set forth by PinClash officials. Participants with improper machine setups as set forth by PinClash officials may be disqualified and/or removed from the tournament at any time.
PinClash officials will undergo a stream quality review for each application. Applicants requiring stream quality adjustments as determined by PinClash officials will be contacted with details. Applications may be denied if requested adjustments are unable to be made.
Due to the nature of the format, only 1 participant may compete per location/household.
Machines will be set to 5 ball play. In-progress game restarts will be allowed. A complete set of software settings will be provided to each participant prior to the tournament. Failure to comply with the software settings given may result in immediate removal from the tournament.
Tilt Bob must be installed. Top of tilt bob cannot be lower than the ring. For playoffs, playfield must be set to a 7 degree pitch. Failure to comply with the physical settings given may result in immediate removal from the tournament.
Timers will be displayed on-stream for each participant controlled by PinClash officials. In the case of an on-screen timer error (false start, late stop, or any other unforeseen issue) PinClash judges will have off-stream timers to be used as backups. Time rulings and points awarded by PinClash judges are final.
In the event of a disconnection while a match is in session, the participant with the disconnection will forfeit the current challenge and receive a 0 for the match. A disconnection is defined as a loss of network connection from the participant to Twitch for more than 30 seconds. The participant will have no more than 5 minutes to re-establish their connection to continue any future matches. Failure to do so will result in a forfeit from the round, eliminating them from the tournament. Connection issues lasting less than 30 seconds where challenges are completed within that timeframe will have their results determined by PinClash officials.
Challenges will be randomly selected by PinClash officials from the list of available challenges.
In the event of a stuck ball, participants are to immediately stop play and place both arms over the glass in full view. This will signal PinClash officials to pause their timer while the stuck ball is freed. As coindoor ball saver will be active, all balls in play should be drained. PinClash officials will resume the timer upon the autolaunch of the first ball returned to play.
To keep the tournament moving the final challenge may be omitted in the event one player has an irrecoverable point deficit prior to the completion of all challenges.
In the event of a tie, participants will enter a sudden death round.
Qualification and seeding for the tournament will be determined by the best Tokyo Carnage Bonus collected during live streams. All PinClash competitors have from Friday, February 17 through Sunday, April 2 at 10pm Pacific to submit their best Tokyo Carnage Bonus for qualification and seeding into the tournament. The top 24 scores will qualify for the tournament and will determine seeding with the top 8 players receiving a bye.
Questions?
Contact us with any questions you may have regarding the tournament.
Sponsorship opportunities available for interested parties.